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Version 0.17.68

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  • Pressing ESC while catching up to a multiplayer game will open the menu with most options disabled. (74735)
  • Fixed migration bug that doubles up to one sample worth of statistics when a save is loaded from before 0.17.44.
  • Fixed production statistics not calculating the totals correctly. (69068)
  • Fixed that on_built_entity wouldn't be fired for built blueprint entities. (75244)
  • Fixed a crash when right clicking with the map editor tile area tool. (75248)
  • Fluid mixing does not crash the game anymore and is fixed the same way as on migration.
  • Fixed some Lua tables would be incorrectly interpreted as Lua arrays. (75179)
  • Changed pipe_covers to be drawn with secondary sprite draw order 64 resp. -64 to prevent "z-fighting" issues. (75243)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

Statistics: Posted by FactorioBot — Wed Sep 04, 2019 5:45 pm — Replies 0 — Views 333

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