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dynamicnetworks

Version 0.17.60

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Balancing
  • Basic oil processing produces only Petroleum gas, for more streamlined oil setup in the beginning.
  • Basic oil processing keeps some of the refinery input/output slots unused, so it is more clear which ones will be used by Advanced oil processing.
  • Chemical science pack requires Sulfur instead of Solid fuel.
  • Flamethrower ammo requires crude oil instead of heavy and Light oil.
  • Rocket fuel requires light oil.
  • Laser Turrets, Lubricant, and Worker robots technologies need Chemical science pack.
  • Deathworld marathon preset was made a little bit easier.
Bugfixes
  • Fixed a crash when trying to show invalid thumbnails for mods. (73670)
  • Fixed that up/down keyboard navigation of the load/save game GUIs and manage mods GUI didn't work in some cases. (73671)
  • Fixed that cloning belts with items didn't preserve the item positions correctly. (73662)
  • Fixed a script error in train stations mini-tutorial. (73663)
  • Fixed a script error in the NPE. (73705)
  • Fixed car turret shadow would rotate in opposite direction to the turret. (73692)
  • Fixed that changing sound settings didn't persist through game restart. (73734)
  • Fixed that the migrated-content GUI wouldn't show in some cases. (73721)
  • Fixed that right-click-and-drag didn't work in the blueprint GUI to remove things. (73704)
  • Fixed that unit groups would use paths going through cliffs. (73740)
  • Fixed some cases of entity rotation with blocked underground pipes. (73600)
  • Fixed inserters sometimes getting stuck when picking up from a non-backed-up underground belt. (72253)
Modding
  • Added CraftingMachinePrototype::default_recipe_tint.
Scripting
  • Added LuaEntityPrototype::supports_direction read.
  • Fixed that LuaGuiElement::force_auto_center() didn't work. (73647)
  • Added LuaGameScript::get_filtered_entity_prototypes(), get_filtered_item_prototypes(), get_filtered_equipment_prototypes(), get_filtered_mod_setting_prototypes(), and get_filtered_achievement_prototypes().
  • Added workaround for a driver crash when calling D3D11CreateDeviceAndSwapChain. (73780)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

Statistics: Posted by FactorioBot — Tue Jul 30, 2019 2:37 pm — Replies 1 — Views 104


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