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  • Version 0.18.42

    Bugfixes Fixed a crash when holding a blueprint book. Fixed that blueprint book in an item form didn't have mod-persistent icons. Don't drag map when in zoomed in map mode and building blueprints. Don't place map tags when building blueprints. Fixed crash in rendering due to game state being modified by buildability checks for drawing blueprint placement visualization on chunks in fog-of-war when zoomed-to-world. Use the automatic updater if you can (check experimental upd

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    Releases / Friday Facts

    Version 0.18.41

    Changes The tiles and entities filtering logic in the deconstruction planner is now independent. Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. Bugfixes Probably fixed problem with blueprint preview data not being empty when blueprint is empty. Improved layering of rocket in rocket silo, so it occludes inserter hands. (83615) Fixed inventory consistency check failing when loading some saves. (87418) Fixed

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    dynamicnetworks
    Releases / Friday Facts

    Version 0.18.40

    Bugfixes New release to fix standalone Windows version having only demo content. Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.Statistics: Posted by FactorioBot — Sat Aug 01, 2020 8:56 am — Replies 0 — Views 206 View the full article

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    Releases / Friday Facts

    Version 0.18.39

    Bugfixes Fixed clearing ghost from cursor would not clear quickbar selection. (87329) Fixed blueprint book not shrinking when the last item was destroyed. Fixed crash when Lua received event of player selecting area to deconstruct. Fixed upgrading book by item would not work while being in editor. (87308) Fixed biters not grouping before attacking an artillery outpost. (87297) Fixed crash related to saving blueprint which has all the entities/tiles as question marks.

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    Releases / Friday Facts

    Friday Facts #358 - Alien decoratives & Polluted water

    Here it is! (beep boop) https://factorio.com/blog/post/fff-358 Statistics: Posted by FactorioBot — Fri Jul 31, 2020 11:05 am — Replies 0 — Views 21 View the full article

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    Releases / Friday Facts

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